Palestra

Position & Preflop

Learn starting hand selection by position.

Position and Starting Hands

All the math in the world won't help if you're playing the wrong hands from the wrong seat. Position is one of the most important concepts in poker, and it determines which starting hands you should play.

Table Positions

At a poker table, positions are named based on when you act relative to the dealer button. Here they are from earliest (worst) to latest (best):

Early Position -- UTG (Under the Gun)

The first player to act preflop. This is the worst position because every other player gets to act after you -- both preflop and on every subsequent street. You have the least information, so you should only play strong hands here.

At a full-ring (9-player) table, there may be UTG, UTG+1, and UTG+2.

Middle Position -- MP

A step better. Fewer players behind you means less risk of running into a big hand. You can start to widen your range slightly beyond just premium hands.

Late Position -- CO (Cutoff) and BTN (Button)

The Cutoff is one seat to the right of the button. The Button is the best seat at the table. You act last on every postflop street, which means you see what everyone else does before making your decision. This information advantage is enormous.

From late position, you can play many more hands profitably.

The Blinds -- SB (Small Blind) and BB (Big Blind)

The blinds are forced bets posted before cards are dealt. The Small Blind posts half a bet and the Big Blind posts a full bet.

The blinds act last preflop (since they've already put money in), but first on every postflop street. Being out of position postflop is a significant disadvantage. The Big Blind gets a discount to see the flop (since they've already posted), which is why they can defend with a wider range.

Why Position Matters

Position gives you three huge advantages:

  1. More information -- You see what your opponents do before you act. Did they bet strong? Check weak? This information helps you make better decisions.
  2. Act last -- On every postflop street, the button acts last. You always get to react rather than guess.
  3. Control the pot -- When you act last, you can choose to bet for value, check behind for a free card, or size your bets based on what happened before you.

This is why the same hand can be a raise from the button but a fold from UTG.

Starting Hand Tiers

Premium -- Play from any position, usually raise

AA, KK, QQ, AKs (Ace-King suited)

These are the strongest hands in poker. Raise with them from every position, every time. Pocket Aces is the best starting hand; Pocket Kings is second. AKs can make the best flush and the best straight, and it has top-pair-top-kicker potential.

Strong -- Raise from most positions

JJ, TT, AKo (Ace-King offsuit), AQs (Ace-Queen suited)

Very good hands that can be played from early position onward. JJ and TT are strong pairs but can be tricky when overcards appear on the board. AKo is powerful but lacks the flush potential of AKs.

Playable -- Middle position and later

99, 88, 77, AQo, AJs, ATs, KQs, KJs, QJs, JTs, T9s, 98s

These hands have good potential but need position to play profitably. Suited connectors (like T9s, 98s) can make straights and flushes, but they play best when you can see what opponents do first. Medium pairs (99-77) are set-mining hands -- they're most valuable when you flop three of a kind.

Marginal -- Late position only

66, 55, 44, 33, 22, A9s-A2s (suited Aces), K9s, Q9s, J9s, 87s, 76s, 65s

These hands are playable from the button or when defending the big blind, but they're too weak for early or middle position. Small pocket pairs need to hit a set to win big pots. Suited aces have flush potential but weak kickers.

Trash -- Fold

Everything else. Hands like 7-2 offsuit, J-4 offsuit, K-3 offsuit -- these hands don't make strong pairs, can't make flushes, and rarely make straights. Just let them go.

Suited vs. Offsuit

You'll notice "s" (suited) and "o" (offsuit) throughout these tiers. Why does the suit matter?

Suited hands can make flushes. This adds roughly 2-3% equity compared to the offsuit version. That might sound small, but it's enough to bump a hand up a tier. For example:

  • AKs is premium (can make the nut flush)
  • AKo is strong (no flush potential)
  • 98s is playable (straight AND flush potential)
  • 98o is marginal at best (straight potential only)

The flush potential also gives suited hands better "implied odds" -- when you do make a flush, you tend to win a big pot because opponents can't easily see it coming.

Up Next

The two drills in this level will test your hand classification and positional decision-making. First you'll practice sorting starting hands into tiers, then you'll decide what to do with specific hands from specific positions. Let's go!

Starting Hands